Chasing Goldilocks

Our ride on the skill-game rollercoaster. The article originally appeared in the April 2018 issue of Global Gaming Business Magazine.


Model G launched!

In a first-to-market launch two of Gamblit’s next generation, skill-based interactive casino games make their official debut at Caesars’ Planet Hollywood location in Las Vegas. Plus, we won some awards…


Gamblit mobile games

I absolutely thrive on tackling difficult or unusual problems, but even in my wildest dreams I couldn’t have predicted the kind of ride I was in for when in early 2014 I joined Gamblit Gaming to build and run their new internal development studio (and I mean this as a very good thing).


Legacy Flash experiments

If you are a long-time / returning visitor, you may remember that between 2007 and 2011 or so (when I was most actively involved with development within the Flash ecosystem) I used to have a number of experiments and Actionscript sample-code posted here. These experiments typically tried to stay near the “cutting edge”, and push the envelope […]


Maya MEL Scripts

For a few years during my game-development career I had been very heavily involved with the MEL scripting language of the Maya modeling application. Apart from my confidential, proprietary game-development scripting work I also created a number of freely available, more generic scripts which managed to accumulate well over 80.000 total downloads combined. I even […]

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