2002 | Luxoflux | Activision | PlayStation2 | XBox | GameCube | Driving action
I intermittently worked on True Crime only for about 6 months while trying to get other projects at Luxoflux going.
During that time I created around 40+ buildings, several characters and assisted in prototyping certain effects and features.
In case you’re not familiar with the premise, True Crime is an all-in-one driving/shooting/fighting game that also happens to recreate roughly 300 square miles(!) of Los Angeles in such elaborate detail that you can use an actual street-map of L.A. to get around the city.
It was Activision’s flagship-title for the 2003 holiday season, featuring a huge marketing-campaign, a massive hip-hop soundtrack and high-caliber voice actors such as Gary Oldman, Michael Madsen and the mighty Christopher Walken himself.