EDVARD TOTH

EDVARD TOTH

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Author: edvardtoth

The Tower

Posted on February 10, 2025August 27, 2025 by edvardtoth

A visual development / exploration project utilizing an assortment of generative AI tools, featuring some pretty interesting cinematic outcomes and a mind-boggling schedule…

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Testing Nvidia’s Sana model

Posted on January 18, 2025January 18, 2025 by edvardtoth

I took Nvidia’s new generative AI model called Sana for a spin. It’s still rough around the edges: just to set it up and get it to work in ComfyUI was an ordeal, with some unexpected curveballs. It also seems to have large, gaping holes in its training data, and of course it lacks the…

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Starter Character Workflow

Posted on January 13, 2025January 28, 2025 by edvardtoth

A compact, powerful, and neatly organized starter workflow to generate characters with ComfyUI. Supports both Flux and SDXL models.

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Banshee Waifu

Posted on December 14, 2024August 27, 2025 by edvardtoth

A peek into the process of creating a Banshee character using a somewhat unusual and more “artisanal” GenAI-powered workflow…

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The Cultist – a GenAI test using Invoke

Posted on November 3, 2024November 4, 2024 by edvardtoth

With GenAI I’m always on the prowl for new tools and workflows, in pursuit of as much control and agency as possible. I periodically circle back to ComfyUI, but as versatile as it is, it often ends up making me want to throw myself in front of a bus. However, recently I took the latest…

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Dark Architecture

Posted on October 21, 2024October 22, 2024 by edvardtoth

This is a continuation of the previous post about the creation of a series of illustrations depicting our hero’s journey into the heart of a dark, otherworldly temple…

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AI-dventures in a Strange Realm

Posted on August 4, 2024November 20, 2024 by edvardtoth

The latest episode of the Chronicles takes us into a strange realm in more ways than one, as it brings along a markedly different AI-assisted workflow, with fascinating results…

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The Lich – a GenAI case study

Posted on January 16, 2024November 3, 2024 by edvardtoth

Recently I have been posting quite a bit about our “radio play” series called Chronicles of the Grand Inquisitor, which sets up the lore and background narrative for the dark world of Deadhaus Sonata. The series is illustrated using an extensive AI-assisted workflow, utilizing Leonardo AI with a custom-trained model, a lot of guidance images, extensive…

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pAIn & gAIn

Posted on January 16, 2024August 3, 2024 by edvardtoth

A collection of thoughts, predictions, and a splash of unsolicited advice regarding recent developments and the future trajectory of the exciting and contentious domain of generative AI…

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AI-pocalypse

Posted on November 1, 2023August 4, 2024 by edvardtoth

Come, young ones, and gather ’round the flickering campfire, for I shall regale you with the enchanted story of my union with Apocalypse Studios and my role in ushering forth the reign of our AI overlords.

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Updates

  • November 16, 2025 That certain Stephen A. Smith ad
  • October 11, 2025 4-In-Wan Video Workflow
  • September 8, 2025 Isometric Banana Workflow
  • June 9, 2025 Weavy launched
  • June 2, 2025 Kartel.AI is now live
  • March 6, 2025 Lip-sync test with Sonic
  • January 18, 2025 Testing Nvidia's Sana model
  • November 3, 2024 The Cultist - a GenAI test using Invoke
  • January 16, 2024 The Lich - a GenAI case study
  • March 24, 2023 Warhammer 40k + Midjourney 5

Recent Posts

  • November 16, 2025 Adventures in Safetyland
  • August 27, 2025 The Witch
  • July 23, 2025 Weavy course launched
  • April 26, 2025 All-In-Wan Video Workflow
  • February 10, 2025 The Tower
  • January 13, 2025 Starter Character Workflow
  • December 14, 2024 Banshee Waifu
(C) 2023 Edvard Toth