EDVARD TOTH

EDVARD TOTH

art | design | technology | entertainment

Menu
  • Posts
  • News
  • About
  • Games
    • Casino Games
      • Catch you on the flipside
      • Gamblit Gallery
      • Big expo, much wow
      • Expo Schmexpo
      • Deal or No Deal
      • Chasing Goldilocks
      • TriStation launched!
      • I know what you did at G2E
      • Model G launched!
      • Gaming expo of the undead
      • The skill of being lucky
      • Gamblit interactive table games
      • Gamblit mobile games
    • Mobile & Casual Games
      • BINGO Blitz
      • Solitaire and Prizes
      • Serf Wars
      • Action AllStars
      • Tiki Resort
      • MonkWerks
      • Snood
    • Console Games
      • Jak X Combat Racing
      • Jak 3
      • The Incredibles
      • Spongebob Squarepants: BFBB
      • True Crime: Streets of L.A.
      • Ghostworld / Fishdemo
      • Star Wars: Demolition
      • Vigilante 8: Second Offense
    • Perihelion
  • Design
    • Design Gallery
    • The Teal Sphere
    • Gamblit Gallery
    • Solitaire and Prizes
  • Art
    • The Witch
    • Banshee Waifu
    • Dark Architecture
    • AI-dventures in a Strange Realm
    • The Teal Sphere
    • Gamblit Gallery
    • Archive Gallery
    • Vintage Pixel Gallery
    • Photography
    • Korn video
  • AI
    • 4-In-Wan Video Workflow
    • The Witch
    • Weavy course launched
    • All-In-Wan Video Workflow
    • Kartel.AI is now live
    • The Tower
    • Starter Character Workflow
    • Banshee Waifu
    • Dark Architecture
    • AI-dventures in a Strange Realm
    • pAIn & gAIn
    • AI-pocalypse
    • The Teal Sphere
  • Technology
  • Contact
  • ©
Menu

Category: AI

4-In-Wan Video Workflow

Posted on October 11, 2025October 12, 2025 by edvardtoth

A new workflow using the remarkably capable Wan2.2 video generation model that brings together 4 distinct generative modes into a single modular setup…

Read more

Isometric Banana Workflow

Posted on September 8, 2025 by edvardtoth

A procedural Weavy workflow that creates isometric videogame-style image and video assets from architectural references. Utilizes the Nano Banana model.

Read more

The Witch

Posted on August 27, 2025August 27, 2025 by edvardtoth

I made a fan short inspired by an iconic scene from The Witch, created using an assortment of AI tools…

Read more

Weavy course launched

Posted on July 23, 2025July 23, 2025 by edvardtoth

I partnered with the DECAID Academy learning platform to develop a course for Weavy, my favorite GenAI creative platform.

Read more

Weavy launched

Posted on June 9, 2025June 26, 2025 by edvardtoth

Weavy is now live – it’s a pro-grade workflow design tool, powered by any AI model.

Read more

Kartel.AI is now live

Posted on June 2, 2025June 9, 2025 by edvardtoth

Kartel.AI, a curated community and marketplace connecting clients with artists who incorporated AI into their creative workflows is now open for business.

Read more

All-In-Wan Video Workflow

Posted on April 26, 2025April 28, 2025 by edvardtoth

A ComfyUI workflow that combines the Wan and Flux models into a comprehensive, end-to-end video generation package.

Read more

Lip-sync test with Sonic

Posted on March 6, 2025March 6, 2025 by edvardtoth

I tinkered with the recently released ComfyUI version of the Sonic Audio Perception model which is capable of generating lip-synced videos of arbitrary lengths based only on a single image and an audio file. The results are kind of… mixed, but still pretty compelling, with moments of both creepiness and greatness. The arbitrary length is…

Read more

The Tower

Posted on February 10, 2025August 27, 2025 by edvardtoth

A visual development / exploration project utilizing an assortment of generative AI tools, featuring some pretty interesting cinematic outcomes and a mind-boggling schedule…

Read more

Testing Nvidia’s Sana model

Posted on January 18, 2025January 18, 2025 by edvardtoth

I took Nvidia’s new generative AI model called Sana for a spin. It’s still rough around the edges: just to set it up and get it to work in ComfyUI was an ordeal, with some unexpected curveballs. It also seems to have large, gaping holes in its training data, and of course it lacks the…

Read more
  • 1
  • 2
  • Next

Updates

  • October 11, 2025 4-In-Wan Video Workflow
  • September 8, 2025 Isometric Banana Workflow
  • June 9, 2025 Weavy launched
  • June 2, 2025 Kartel.AI is now live
  • March 6, 2025 Lip-sync test with Sonic
  • January 18, 2025 Testing Nvidia's Sana model
  • November 3, 2024 The Cultist - a GenAI test using Invoke
  • January 16, 2024 The Lich - a GenAI case study
  • March 24, 2023 Warhammer 40k + Midjourney 5
  • January 11, 2023 ROG releases Aimlab-themed mouse!

Recent Posts

  • August 27, 2025 The Witch
  • July 23, 2025 Weavy course launched
  • April 26, 2025 All-In-Wan Video Workflow
  • February 10, 2025 The Tower
  • January 13, 2025 Starter Character Workflow
  • December 14, 2024 Banshee Waifu
  • October 21, 2024 Dark Architecture
(C) 2023 Edvard Toth