I dove into the deep, dark rabbit hole of poking the safety and content moderation settings in a frontier AI model.
Category: Technology
4-In-Wan Video Workflow
A new workflow using the remarkably capable Wan2.2 video generation model that brings together 4 distinct generative modes into a single modular setup…
Isometric Banana Workflow
A procedural Weavy workflow that creates isometric videogame-style image and video assets from architectural references. Utilizes the Nano Banana model.
All-In-Wan Video Workflow
A ComfyUI workflow that combines the Wan and Flux models into a comprehensive, end-to-end video generation package.
Starter Character Workflow
A compact, powerful, and neatly organized starter workflow to generate characters with ComfyUI. Supports both Flux and SDXL models.
Legacy Flash experiments
If you are a long-time / returning visitor, you may remember that between 2007 and 2011 or so (when I was most actively involved with development within the Flash ecosystem) I used to have a number of experiments and Actionscript sample-code posted here. These experiments typically tried to stay near the “cutting edge”, and push the envelope…
Maya MEL Scripts
For a few years during my game-development career I had been very heavily involved with the MEL scripting language of the Maya modeling application. Apart from my confidential, proprietary game-development scripting work I also created a number of freely available, more generic scripts which managed to accumulate well over 80.000 total downloads combined. I even…
Thoughts on technical art in Flash
In the past half a decade or so the ever-increasing complexity of traditional game development has prompted the emergence – and subsequent mainstream acceptance – of the “technical artist” as a fully legit and often sought-after position. Typically these individuals have a strong art foundation, but for one reason or another their interest extends beyond…
The lost slideshows
As I mentioned in a previous post, one of the last things we did at Flektor before the company’s abrupt closure was a set of really cool slideshows (and accompanying backend-technology) for MySpace.
Flektor nostalgia
Well, if you’re a frequent flyer here you probably know that until recently I had been working at Flektor (a startup created by the founders of Naughty Dog) making pretty cutting-edge Flash-based online mashup/video-editing technology and widgets. The company was acquired by Fox Interactive Media in 2007, made a part of Myspace in 2008 and…









